Playbook
Transcript: the playbook "For testers: what is an alternative to test cases and procedures? Answer: a testing playbook." Oh. What's that? To give some idea: A testing playbook is a tool for sapient testing. I want something much less expensive to produce and maintain, while making my testing way better. A set of lists, tables, flows, combos-- a compact reference that allows me to do thorough exploratory testing. It is an aid to test design as well as test performance. Essentially it's a way of gathering under your nose when you're testing, everything that might feed into generating new testing ideas as you test, or help you to see alternate ways of structuring the tests you're doing. When you're in a test session on something complex, you need to hold an awful lot of information in your head, getting some of that out of your head and onto paper or a wiki might help to test more effectively. It also helps you ask for review of some of what you've gathered, and share it with your team. As such, the content of your testing playbook might be highly project specific. - James Bach I.E: context-driven testing curiosity-driven testing put test activities first, use the testers' skill no test is ever run the same way twice (tests more paths and combinations throughout the system) increase communication within team/with PM stored for future reference, can be added to later Might include e.g. how the feature works things to keep in mind while testing how-to´s: setting up mocks, scripts for generating data, etc action-result pairs if applicable what parts of the system might be affected the test approach for the feature known issues Playbook - A collection of stuff good to know for a tester/team about a feature/area. (Given this a competent, context knowing tester can do a good job.) exploratory testing